Thank you! As I only did a bit on that, and the only things that experience supply issues are deathstacks of 20 infantry cos they got pushed out of their frontline. HTD may be necessary if your heavy tank enemy knows what they're doing. Summarized;Supply now is super super importantAir superiority too so your troops don't shrivel and be hungryThe war is all about supply basically. Heres a couple of ideas for other vanilla game walkthroughs that look promising to me: 1) Turning Hungary into badass Austria-Hungary per focus tree on the left. Moreover, be sure to have your plans drawn up early, so your Generals can plan their attacks in plenty of time. For one, with the 1937 German tech treaty, you can actually have T54 modern armor researched in late 1941. The year is 1936 and tensions over China are progressively escalating. Let me know, do you think this setup is viable in multiplayer? "In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. Additionally, a 20 width variant is viable since it is a defensive unit. Tbh, I'm not sure if reddit is the best place to ask for multiplayer adviceThere's only like 3 people on here I trust about the mp meta and you're one of them so if you don't know then Let us know if you hear feedback from discord though. Dec 30, 2021 @ 4:27pm "In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. The independence of Estonia lasted for about 20 years. Seems to follow a lot of the principles I see happen in vods and stuff of mp games. Please see the. Sorry bro no offense, but tommykay is a bot at the game and is stuck in 2018. if u wanna know how to actually play the game watch dankus on twitch or join hyperion/homers/emeralds and ask them how to play. A mysterious list, a small Hungarian town, and unimaginable horror. "Air Production" Focus is banned pretty much everywhere. (same as infantry but no reckon but maintenance). And, at the beginning of the war, youll be 10 tiles from Berlin, not in Belorussia. Now lets have a look at our government and cabinet. For Kaiserreich Id love to see a united Italy, or a successful Mittelafrika. Simply, after invading those fuckers I invaded NATO and Kicked their ass. 10 Powerful Hearts of Iron 4 Infantry Templates. Well I followed your guide exactly and the achievement didn't fire until I released the Altai thing and gave back the Polish and Romanian territory, Titan, you don't need to release Altai Republic since you don't have border with Sinkiang when you release Kazakh SSR, also if you take Bessarabia before releasing Ukrainian SSR, Bessarabia will go to the Ukrainian SSR, so no problem, Pretty good guide, though you also need to release the Altai Republic since you still share a border with Sinkiang and you also need to return Bessarabia to Romania (or alternatively don't do that focus) and also return the Polish territory you still have back to Poland. And I personally try to keep speed above 5.5. 8:1 casualties and Germany capitulated in 1944. 3) Having an alternative reality German 1936 Revolution, with huge democratic German faction, alternative to Allies, and later creating the European Union in 1940s. This will be later referred. Well, the tips will provide you with the basic knowledge as to how the Soviet Union works, and some strategies that I have found effective, which you can attempt to apply during your games. That way one doesn't have to micro the construction queue that much and it would look like this and the start of the game: I think that's what I have pictured, maybe civs in Moscow are a lower priority than infra in Orenburg but they get bumped up when conversions finish. If your enemy knows you're doing mediums they may even upgrade armor or do high-tank ratios, which can force you to use heavy tank destroyers. He must go (this choice is the easiest as Khrushchev is pretty irrelevant). The first option is easy. But, not the picture of course. I have a surplus on trains and massive amount on trucks, and I'm using trucks as a prioritization for supply. You must ensure that you have air superiority so that the Axis forces do not break through your front line. Also you can use cas to bomb supplies and this will cripple the germans. I would queue civilians factories(there a couple open slots at the start) in Moscow and then do the convert mil-> order, then reorder the construction list. This item will only be visible to you, admins, and anyone marked as a creator. The man is the literal personification of what it means to be an alpha BEAST.BLOOD FOR THE BLOOD GOD!!!!!!!! It is only visible to you. Variants: The ratio here can be toyed with quite a bit. Perhaps give a go on a playthrough and see how it goes. Unfortunately, there is no way to form the "Soviet Union" or "USSR" as Russia in Kaiserreich, but you can form the Russian Socialist Republic. Yet Germanys 9inf and 3 arty or 6/2s somehow push even my tanks and their 5/6 med tanks too. In terms of the order you should do your national focus tree, here is what I have found works best for me. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. If you will be fighting in strongly contested air, or no air at all, just swap a tank out for two of these and upgrade their gun 2 times so they have 56 air attack each. Get the first mechanized tech to get a flat hardness buff on your motorized. Russia is better with heavy tanks compared to mediums - better access to chromium than tungsten and you get fewer research boni so you might as well choose the branch that has fewer techs. Well, there is always the option to encircle half of Poland and Belarus with light tanks, or as I like to call it, the Minsk Pocket. YOU SWITCHED FROM BAD COMMUNISM TO VERY BAD COMMUNISM, 15) GO DOWN TO THE FOCUS "AUTONOMOUS SOVIET REPUBLICS". This suggests to me that you built too few civs and started making mils too early. New comments cannot be posted and votes cannot be cast. The Workers' Dictatorship14. Be careful though if you build to higher level land forts, the forces will simply not attack, defeating the object of this strategy. Privacy Policy. New comments cannot be posted and votes cannot be cast. Begginers to. It is only visible to you. Support Companies: If armor matters then limit these as much as possible. Logistics are also useful in marines. Then add 2 points reliability and save XP for tanks. So first. Hi, thanks for the comment. 120 divisions of 20 width infantry with artillery, AA and engineers. You should wait with that focus until. However, I use a somewhat different tactic to a lot of players, so the advice I provide may not be your cup of tea, but I have found it gets effective results, particularly against the Axis forces. Interesting. First off is the question of motorized, mechanized, or amtracs. I used to play games mainly in Germany, France and Japan. 2017-12-20 17: . However, if you build a considerable air force before 1941, focusing more so on fighters and close air support, you should be totally fine. Make sure you don't lose your piercing if you go too low! During your attack on the Axis, make use of your tanks by pushing deep into enemy territory and cutting off divisions, which allow you to encircle enemy troops, making your attack more efficient. 2019-09-04, 6:22 pm. It will go into great detail and teach you many things about the game, the USSR in specific. Hard research heavy 3 until you get Lessons of War then use the bonus on heavy 3. In the meantime, please be sure to check out our guide for the German Reich (https://www.keengamer.com/article/20176_hearts-of-iron-iv-german-reich-guide) and let me know what you think. But in general, heavy tanks will do better at defending chokepoints and winning tank-on-tank battles. Uses: Medium tanks have a huge speed (if you use upgraded motorized techs - for some reason this image's speed is for the level 1 amtrac tech) and significant cost advantage over heavy tanks. I guess just pretend they're marines - again, assuming you went SF, which for any marine-producing country I'd recommend. Uses: The debate over heavy vs. medium tanks is still strong and it's definitely a matter of personal preference. Max the infantucture in those zones or build civs in those zones. Contributor at KeenGamer, often writing guides and news. Contents 1 Geography 2 Events On May 6, 2021, it was announced that Apple TV+ would produce Amit Bhalla's and Lucas Jansen's TV series Hello Tomorrow!, with Bhalla and Jansen co-writing and producing with Blake Griffin, Ryan Kalil, and Noah Weinstein's Mortal Media, Billy Crudup, and Jonathan Entwistle, with Entwistle set to direct the 10-episode . As for the ratio, I'd estimate that 5-10 HTDs is in the realm of having a good enough HP:IC ratio and attack to stay cost-efficient. 1 mo. So 5-9 out of 24 is the guideline for a full army, 2/7 is the guideline for German troops sent to Spain. 10. Hey comrade Ulyatt, what a great Soviet strategy works just fine against Axis in 1941! It gets a rework with the No Step Back DLC, adding a monarchist / fascist path and an alternative Bucharinist path for the Communist branch. @Garface KNEEL BEFORE ME! All your divisions need to have at least support AA. This is so you can construct level-four land forts across the entire border (including the border with Japan and her puppet states), once you have secured Eastern Poland from the Molotov-Ribbentrop Pact, and the Baltic States from the anti-facist diplomacy. Then you tripled down on this and built forts and state AA, a complete waste of construction time. Most importantly, heavy tanks are near-impossible to counter with AT infantry, unlike medium tanks. Engineers are always good, especially if you have them upgraded for river crossings. Ive also released France Guide, Communist China Guide, The Netherlands Guide, and German Reich Guide. With the potential for massive industrial expansion, and perpetual manpower, the following tips should help you to make the Soviet Union an unstoppable force. Alas, France is on the brink of civil war with the communists quickly growing in strength. All of this is to say, your economy is in shambles. HTD aren't usually necessary for piercing, and you'll usually have full gun upgrades on your heavies anyway; but they are helpful for cheap hard attack. Support companies should be engineer, AA, arty. Specify when and how many. I'm covering tank templates fourth because they definitely require the most thought of any template. It is only visible to you. Note that I renamed the guns as " 000SVT40" with the spaces and 00s to put it higher in the alphabet. If you're going to be pierced/being pierced/on a budget (SA) more infantry and fewer tanks is better, all the way up to 10/10, which is arguably better on defense and will take far fewer losses. Would go a long way towards fixing things. In this guide, I will show you how to form Soviet Russia in Kaiserreich. Please note, this guide focuses more so on the defeat of the Axis forces in Europe, and only touches very lightly on Japan. Menu. Hearts of Iron 4's next DLC will let you split Soviet Russia into 29 separate entities If the USSR feels a bit too big for your liking, well now you can chop it up into more manageable chunks Joe. You need to send in the tanks whenever you see red bubbles. Steamrolling ai Germany is easy as the UK, while Ai/Player Soviets can't push. Support Companies: ALWAYS engineers on your marines. 1.5K Share 89K views 1 year ago HOI4 Country Guides In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. Here is some music for the destruction of the Axis. Unfortunately whilst playing as the Soviet Union in Hearts of Iron IV, you have to deal with Stalins Great Purge. Therefore, lets proceed into the guide. Tom, try 9 or 12 companies of infantry with Engineers and Recon as a base for defense division. And unlike 14/4 marines, once these land they can actually fight. Then you quadrupled down and decided to waste time building nukes. USSR has been heavily nerfed in the No Step Back DLC and it will be a lot of fun figuring out the new USSR focus tree. WWII needs a rework and an expansion on historical. Do you erase half of the army when spain c.w. This item will only be visible in searches to you, your friends, and admins. Ah, the Soviet Onion. Especially fun when demanding lands from Romania with the bottom-left focus and then siding with Italy as a mediator, attacking Romania, then starting a faction with co-belligerent Italy, and later fighting as a faction alongside Mussolini against Hitler! These are meant to be cost-efficient, after all. Addressing Interwar Affairs3. You need to sign in or create an account to do that. Tukhachevsky refuses to confess, but cannot be allowed to live (if you decide to go down the Collectivist Propaganda root, Id recommend choosing the first option). Stacie Passon and Ryan McFaul also directed episodes.. Production, release. Required fields are marked *, You may use these HTML tags and attributes:
. I hate to say this but it's a terrible template. Get a license for the A-32 to get a 70% bonus. Firstly, how many divisions have you got? Not out of the ordinary. As a side note, set equipment priority to "normal" for these guys - you don't want them getting anything new over your normal tanks. Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. What to Expect Changes and New Meta in No Step Back No Step Back DLC overhauled combat width and other things which permanently changed the current meta. Novelties aside, the Soviet Union is one of the most entertaining nations to play as in Hearts of Iron IV. National Anthem of USSRWatch this video on YouTube Espaol - Latinoamrica (Spanish - Latin America), https://www.patreon.com/efficientstrategygaming, https://steamcommunity.com/profiles/76561198069212686, https://www.paypal.com/donate?hosted_button_id=GLAHHX3FNEMEE, https://streamlabs.com/efficientstrategygaming, http://paradoxinteractive.pxf.io/c/1407834/513865/8792, https://efficient-strategy-gaming.creator-spring.com. douard Daladier and the Radical Party require your immediate to help to protect La Rpublique against the Fascist Menace which Hitler has created in Germany. This is how your main Marshal should at least look like: Here is an example of how a completed mulitlayered defense could look like: When the Axis declares war on you, ask the USA to lend lease you a, Deep Battle lets you fit MANY troops and move them around in the same province while giving decent buffs to reinforcement rate and tanks. All trademarks are property of their respective owners in the US and other countries. And heres a couple of additional options Ive stumbled upon in my later runs for the USSR: 1) Why not wipe out Poland as soon as you can fabricate a claim in 1937 (and why not have your Purge focus finished by that time)? Is there any nations you would like me to do? How many Hoi players can say the same? I really want to play this game well yet I cannot find a way. Secure the Administration11. The individual tanks have 200 armor and 100+ piercing, and I tried also maxing out the hard/soft attack, I have aa tanks and yet to research max arty for the SPAA.. In theory, they will automatically retreat to more defensible terrain as they are pushed back. I think when playing the Soviet Union in Hearts of Iron IV, its best to leave the Great Purge till a little bit later, as it essential to get some technology researched and a strong industry built up. Word 2010 Tutorial: A Comprehensive Guide to Microsoft Word, Illustrators Pen Tool: The Comprehensive Guide, Kick 2 Tutorial By Sonic Academy - Comprehensive Guide, Master Class: Comprehensive Guide to Working with Audio in CRYENGINE, 57- Canalisation des guides - Les violents vnements qui arrivent sur terre expliqus, A Comprehensive-ish Guide to All Things Fumos! Humans would definitely have better tanks, more planes, and a larger economy overall as the Axis. For more guides onHearts of Iron IV, be sure to check out its game page. So you just dont need to take Molotov-Ribbentrop Pakt. Check out my other nation guides. Press question mark to learn the rest of the keyboard shortcuts. A Comprehensive Guide to Neuro Bass 2) Playing a big bad Romania, with dividing Yugoslavia, Czechoslovakia and turning Bulgaria, Greece and Turkey into puppets. I build almost every time to lvl 10 and always a lose! You have 280 factories in 1944 and are building nukes. Finally, tanks. You need at least 20% armored divisions to avoid grinding infantry leader and under 40% to avoid panzer leader. By the way, this was generally my first game for the Soviets. My 4 tanks cant do crap against infantry nor other tanks even attrition. Press J to jump to the feed. MW right may even be worth considering, to make up for your disadvantages against heavy tanks). Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. Ill keep you posted on the guides progress. [Touhou], Asphalt 9 - Comprehensive Beginners Guide. 4) Conquering Benelux as far-right/ far-left Belgium or Netherlands, then fending off the Nazis until the US come to your help. Socialism in One Country10. Winter is a game changer. So, I'm playing a match as Stalin, and I have 5 million deployed men. Im always looking to add to my HOI4 guides, so Ill be sure to review your feedback and add anything useful to the guide. And welcome to a new Hearts of Iron 4 Dev Diary! It's often recommended to make some of both. Amtracs are very useful for the Axis for river crossings, especially since your tanks won't necessarily be able to survive after force attacking across a river in the way that heavies would. Free trade and tank designer will help. As no-air Russia, you'll also need some SPAA in the division, 2 will do to defeat most planes. They suck at attacking though, with a measly 100-200 breakthrough depending on your ratio. Like I say, having artillery in your division templates, air superiority and waiting for the Axis manpower to deplete is the key to success whilst using this strategy. These are like the 5/2/2, but for multiplayer. I particularly like ideas 1 and 4 and will look into writing these at some point. Hi, sorry for the late reply. I'm waiting till I get enough arty in stockpile to upgrade them to grenadier people. The numbers are all with full 1945 tech but no doctrines. Next up, you have to figure out what ratio to use. Engineers, logistics, signals, arty if you went SF (note: I would recommend going MW if you do mediums. ScumpyDawg 18.9K subscribers 172K views 2 years ago Hello and welcome back to another Hoi4! Did you build a war factory by the age of 41? There is a fixed amount of Equipment that you can send to China (usually around 40k guns. In fact, I used only 3 at the end of the game. Might be too much just for sp but it's better than not enough info. ! With tanks, start the BT-7 (Light tank II) before you accept the German tank treaty. Expand the Agitprop7. Positive Heroism8. OP Soviet Union Guide [1]- HOI4 No Step Back- Focus Tree/ PP Order/ Army Composition. The update has obviously changed how the Soviets work so how do you play them now, I tried to do a fortline hold behind a river but it failed, New comments cannot be posted and votes cannot be cast. They are most viable as Germany, simply because they receive 3 tank research bonuses, but still can be used as anyone who gets at least 2 bonuses. Uncover the secrets of Hidegpuszta in this classic survival horror, Remorse: The List. Finally, there's HSPAA, which is arguably one of the best units in the game. Don't shy away getting Concentrated Industry and Construction half a year ahead of time. Because no matter how many 2w I train the number of volunteers allowed never goes over 7 or 8 divisions. Cheers! 150 mills and 180 civs. If you don't care about armor, support artillery is worth it if you do SF. All trademarks are property of their respective owners in the US and other countries. First thing I do when I start the game is retraining all horseman and backup infantry for normal infantry. Valve Corporation. If I'm limited to 5 volunteers in Spain, I'll send 5 infantry and grind close to infantry leader then switch 2 of them to tanks and grind for panzer leader. With this, you may be wondering what the guide is actually about? Reddit and its partners use cookies and similar technologies to provide you with a better experience. So why not focus on military factories in late 1938, and then use them to add just one company of Medium Armor to every infantry division? Yeah, that would be good. maybe CAS/air superiority issues? Always check the Allies for licenses like for CAS or AA-guns! But generally you'll want to do guns over anything else. Generally, for heavies, you don't want to use motorized if you can avoid it, since it negates a lot of their biggest advantages. Hm, that seems like a good idea. Tanks is 1 or 2 divisions with light tanks. #hoi4 #heartsofiron4 #ww2 #FreemurIt is a guide that tells you how to repel the German and Russian attack as Poland.Musics:Polish Folk Song - Hej SokolyPolis. Keep an eye though, as Im working on some guides for Japan, the German Empire, and nations in the Kaiserreich mod. The impact of this last event was documented in a December 1953 memo detailing the planning for Atoms for Peace: the administration "Started thinking 2-1/2 months ago." Lend lease both sides in the Spanish Civil War and rename the guns to be alphabetically higher. If you're really on top of things you could even disable them from getting new tanks at all, especially if it's early in the war. But, I do recommend building level five land forts on the southern part of the front-line, particularly around Romania, as the Axis sometimes break through. So, what are you waiting for? The Comprehensive Division Template Guide, Part 4/5: Tank Templates - Intro- Welcome to the fourth installment of my division template guide! YOU ARE A MAGNIFICENT SOVIET ONION! Uses: If you're already researching heavies, these are a low-cost way to make it very expensive for your enemy to attack you. So a panzer leader grind will have 14 infantry fighting on the frontlines and 10 "tanks" assigned to a fallback line somewhere else. Variants: You can reduce the ratio to 12/8 if it gets you armor but that's unlikely to happen. As stated previously in the guide, you should place a lot of emphasis on civilian factories. Support Companies: Same as an infantry TD. All rights reserved. The rest are pure inf too with 10 and 15w and aa/at. Wdym build al 60% zones? Create an account to follow your favorite communities and start taking part in conversations. Movies. Hi, I saw that you got Heavy 3s by 1940 and I was wondering how you did that? 556. The rest pretty much comes down to your abilities and micro/using hotkeys. lol The fact that anyone would need a strategy game to beat brain-dead AI is hilarious. All trademarks are property of their respective owners in the US and other countries. This item has been removed from the community because it violates Steam Community & Content Guidelines. 5) Boosting communism in France and the US as the Soviet Spain or the USSR, and then creating the communist juggernaut faction by 1941. Also I use 20 width infantry with 40 width tanks. Revive the Stakhanovite17. I don't quite know how to rush tanks as the Soviets, haven't played them a lot, Just research heavy 1 when you see Germany doing army innovations 1. It controls almost the entire northern third of Asia as well as the eastern edges of Europe. The New Soviet Woman4. Support Companies: Same as all the other tanks. Hi, thank you for the comment. I've been leaning away from conversion. Of course, the Allies will be a lot harder, so it may be worth making countries in Eastern Europe puppet states to help with the future conflict.